//
//  Game.h
//  AOEProject
//
//  Created by techplus on 9/21/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>

@interface Game : NSObject
{
    @public
    NSInteger *TAG_CATALOG_INDEX;
    NSInteger *TAG_CATALOG_ELEMENT_INDEX;
    NSInteger *TAG_MATCH_INDEX;
    NSInteger *TAG_GAME_INDEX;
    
    
    NSString *atrName;
    NSString *gUrl;
    NSString *catalogueLable;
    NSString *dateLable;
}
@property NSInteger *TAG_CATALOG_ELEMENT_INDEX;
@property NSInteger *TAG_CATALOG_INDEX;
@property NSInteger *TAG_MATCH_INDEX;
@property NSInteger *TAG_GAME_INDEX;

@property (retain,nonatomic) NSString *atrName;
@property (retain,nonatomic) NSString *gUrl;

@property (retain, nonatomic) NSString *catalogueLable;
@property (retain,nonatomic) NSString *dateLable;

-(void)getAtrs;
-(void)getMatchParent;
-(id)initWithCatalogIndex:(NSInteger *)cIndex:(NSInteger *)ceIndex:(NSInteger *)mIndex:(NSInteger *)gIndex;
@end
